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Genre: Retro :: Players: 1 :: Released: 08/7/08

Jupiter Lander Review

Publisher: Eidos :: Developer: Kiloo

Pros

Game Features

Rating/100

Perfect conversion and update of the original
Quite addictive
The original game is on there!

Cons

Only 10 levels
Zooming in is a bit off putting

Sound
Vibration
Help
Highscore
Suspend/Resume
See Compatible Handsets

74

Graphics

77

Sound

65

Controls

92

Playability

80

Lastability

58

Review Details
Handset Sony-Ericsson K800i
Time Played 2 hours
Game Progress Had far too much fun once I unlocked the original C64 version!! Ahhh, memories.

Anannya Sen’s Review

Review Date: 08/7/08

Blast from the past is certainly the right phrase!!


The minute I saw the old C64 screen with the loading words on it I was transported back to a simpler time. A time when there was no crime, or poverty or violence. When every Saturday was filled with a treasure trove of adventure and the summer days seemed to last forever. Ok, so it was the 80s and I was a little kid who didn't know any better, but the Commodore 64 rocked. With it's superior processing power to the Spectrum, a whole 64K (some of my e-mails are bigger than that now!) the games were churned out thick and fast.

And anyone who had a C64 should remember Jupiter Lander. Ok, so it wasn't as graphically excellent as say Action Biker, or Chiller, but the simplicity of the game play made this one hugely popular and addictive game.

Which brings me onto this mobile version. I guess most people reading this review are far too young to even be alive during the C64 era, let alone remember the games, so let me enlighten you. Jupiter Lander is a game where you have to land your ship. That's it. No extreme tactical espionage action, no breaking and entering shops or stealing cars and certainly no online playability. All you had were some really blocky graphics, and 3 buttons. Left, right and thrust.

Of course, some of the simplest games can be the most addictive and this is proof of that. You have to float your ship down to the landing platform controlling your movements through the left, right and thrust, as well as conserving your fuel. There are different platforms with increased difficulty levels. However, the harder platforms means you get back more fuel when you do land.

Crashing is very easy to do in this game and the developers have got the conversion just right. The thrust is very senstive, so even a little left thrust will have the ship slowly falling left and you just need to control the up and down movement. You still have to land softly on the platform though, as come in too fast and you blow up the ship.

The updated version still retains exactly the same feel of the game and the backgrounds and graphics have obviously been heavily improved. There is now quite a bit of detail on the ship, rocks and even platforms. The game also boasts a zoom in phase when you get to very tricky areas, but I found this to be quite off putting. Just when I was concentrating on being careful, the camera jumps and you have to make sure you have very quick reactions. Once you get used to it, it's ok, but it was a little unnecessary in my opinion.

For those who do actually remember the original (what are you doing playing mobile games and reading this review!!) you can play it in all it's glory, right down to the delayed explosion after you crash. All you have to do is land once on a X10 platform in the new version of the game and you'll unlock it.

This is one of those very easy to control and frustrating games, a bit like Magnetic Joe. Perfect for a quick go on the train and / or a trip down memory lane. Lasting entertainment isn't quite there, but if you're stuck for something to do, beating your high score is always fun. And so is crashing :)