Click here to return to Site Entrance

  • Search

  • Browse



  • mFortune Mobile Casino

  • Test Freaks

    UK Mobile Pages Directory

    View our site in Spanish, German, French or Italian
Genre: Adventure, Cartoon, Fun, Platform :: Players: 1 :: Released: 14/10/09

Soosiz (iPhone) Review

Publisher: Touch Foo ::

Pros

Game Features

Rating/100

Nice graphics and sound
Easy controls
Lots of levels

Cons

Some enemies are too close to one another
Maps could be better

See Compatible Handsets

72

Graphics

70

Sound

73

Controls

75

Playability

71

Lastability

73

Review Details
Handset Apple iPhone 4
Time Played 3 hours
Game Progress Finished first world (8 levels) onto Mushroom world

Anannya Sen’s Review

Review Date: 17/11/10

A fun platformer.


Ok this review is a bit late. But then again I have been on a forced holiday for two weeks. Forced because I'm pretty bad at actually taking a break, but I guess my waffle has no bearing or interest for you.

So onto Soosiz. We've seen this type of platformer before on java, but I have to say it's very slickly done on iPhone. The graphics are nice and big and bright and there is plenty of sound to keep you amused. Objectives are pretty self explanatory. You have to make your way to an exit, collecting coins and little friends along the way. Get enough of both and you will get a gold, silver or bronze grade which unlocks levels and bonus levels.

The controls have been nicely imlpemented. You do still need two hands though as one controls direction (left or right arrow in the bottom lhs) and one controls your ability to jump (jump icon bottom rhs). It's one of these perspective changing type games where as you roll around from rock to rock, the screen shifts and turns. Some rocks you can run the whole way around if it's a curved edge. Flat edges means you fall off, but you could fall onto another platform so you don't always have to worry. Some bonus levels have you on a rolling ball and you have to just tilt the iPhone instead which is quite cool.

There's a little zoom out feature too, allowing you to get an idea of where you are and where you should be going on the larger levels. Enemies are simple enough to understand, some you can jump onto and some you just have to avoid. You get a power up once in a while too which allows you a bit of invulnerability, speed and additional jumping. On that note, some levels have hidden areas of coins or places you can only get to via a big jump or a spring.

All in all, the game isn't something new or really innovative. It is very well presented and thought out though. These aspects, combined with the slick graphics, sound and control system, means that it's one of the better platformers out on iPhone.