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Genre: Action, Shoot em up :: Players: 1 :: Released: 25/8/09

Inkvaders (iPhone) Review

Publisher: Chillingo Ltd :: Developer: Game Faction

Pros

Game Features

Rating/100

Good fun to play

Cons

An entire game can take ages to complete

Sound
Help
Save Option
Highscore
Suspend/Resume
Bus/Tube Friendly
See Compatible Handsets

81

Graphics

80

Sound

85

Controls

80

Playability

80

Lastability

78

Review Details
Handset Apple iPhone 3G
Time Played 3 hours
Game Progress Nearly finished the Army base before getting fried

Costas Stephanides’s Review

Review Date: 25/8/09

A fun B-movie style shoot em up


Inspiration for Inkvaders apparently came from doodling on a notepad hence the "ink" in the title. It's all a little dubious but it does make way for a graphics style that will take you back to your school days. Remember those art and craft lessons where you would cut out characters, colour them in and then stick them on a story board? No?
Me neither but it does apparently happen. Anyway the game style is like one long craft project. It's something we haven't seen often in current games and the bold colours and sharp edges work really well especially when coupled with the aliens that come straight from a 1950's movie.

Inkvaders is a horizontally scrolling shoot em up where the hero, G, stomps around the level shooting as many aliens as he can. G is equipped with a laser, shotgun and a rocket launcher. All of these can be upgraded and the handy vending machines that pop up once or twice every level. Even though you have a shotgun in your hand, you still have to pay for the upgrades (apparently these are nuclear proof vending machines). Kill the aliens for money and collect the meteors for extra cash. Bumping up the cash reserves can be slow progress especially as you have to regularly buy ammo and health packs.

Story mode has over 30 levels spread across three chapters. The levels are quite long and there's probably about 2 hours gameplay to play through the whole story - that's assuming you complete it on your first attempt. The game has a sneaky learning curve; naturally as you progress the levels get harder with aliens becoming more resilient (upgrades are a necessity rather than a luxury). The game takes the old school approach to continues and only gives you three lives; after that it's game over. However, with every replay you do get that little bit further through the game and it does suck you in for another bash.

Inkvaders is great fun to play and the graphical style gives the game it's relaxed comical edge. Hardcore gamers and fans of Metal Slug may be disappointed though. Inkvaders is great at what it does and that's shooting aliens to bits while walking in a straight line. There is a jump button for grabbing meteors but you can't shoot in mid-air. There are no multiple levels to climb and no hostages or cows to rescue. But as a casual shoot em up with mass appeal, Inkvaders does the job.

This is a tricky one to score, the graphics are great; the sound is decent and has iPod integration; the controls are easy and it's fun to play. It's a little basic overall so while we'll give a high rating, it doesn't quite get the gold.