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Genre: Casual :: Players: 1 :: Released: 04/8/09

Ric Rococo: International Art Thief (iPhone) Review

Publisher: Honeyslug Ltd ::


Game Features


Atmospheric background music


No private gallery - important for an art thief

See Compatible Handsets












Review Details
Handset Apple iPhone 3G
Time Played 2 hours
Game Progress completed all 10 levels

Costas Stephanides’s Review

Review Date: 04/8/09

A promising start

Time is of essence so let’s cut to the chase. You are an international art thief travelling through a variety of galleries and stealing as many priceless paintings before the countdown raises the alarm.

There are 10 galleries to enter and before each one, you are shown a map with the different levels, escalators, lifts and of course the locations of the paintings. The game is essentially a puzzle game where you have to figure out the best and quickest route around the gallery. You have to steal a certain cash amount to unlock the next level. Obviously, the more expensive paintings are going to be located in the trickier corners of the gallery and surrounded by guards and laser fences.

The controls work really well, it is just a simple touch based left/right and an action button that pops up when you are near a lift, painting, etc. On the whole I didn’t find any problems and the game allows for some pretty tight steals right in front of the guards’ torches. If you do get spotted, you can sometimes escape out of sight even when the guards are on high alert. After completing each level, you unlock a weird and funky trophy for your living room and you can review the paintings you stole in that level.

After a bit of research we managed to find the original PC Flash game that spawned the iPhone port. To be honest we found this after we completed the iPhone version thinking that there would be more in the PC game. For better or for worse, the iPhone port is an almost exact copy from the PC game; in fact it’s marginally better. It does remind a little of Bloons when that first came to the AppStore. It was a basic mobile game ported from a basic PC game. But after a few major updates, the iPhone game came into its own. It is a similar story with Art Thief, there are a few improvements that will hopefully be included in an update or two. It would be good if you could permanently access the stolen paintings and a little Wikipedia entry wouldn’t hurt either. There is very little replay value without an achievement/stat section.

Overall, it’s a fun little game but with a life of only a couple of hours, it’s up to you if you want to take a punt on this one.