Afterworld - Global Contact Review
Puzzles are fairly basic
|Time Played||2.5 hours|
|Game Progress||Korea Level 2|
Anannya Sens Review
A challenging puzzle game.
Afterworld is based on a film. The thing is we're not sure what series or film it's actually based on. A quick search on imdb reveals that there is a show called Afterworld set in a post apocalyptic future and it only seems to be shown at ridiculous times on the Sci Fi channel or Channel 4. But it's supposed to be very good.
Still what this means is that I can't confirm how accurate the game is or how well it suits the mood and feel of the series. So I guess I will have to talk purely about the game. In case you had fallen asleep, it's a game set in a post apocalytptic future (not easy to type, even if you touch type!) where you have lots of people out to get you.
The graphics and atmosphere indicate quite a dark tone and there are mad people, dogs and all other kinds chasing you. Except it's not really a chase game, and instead definitely sits in the puzzle mode. There are 7 stages with 5 levels on each stage. One cool feature is that when you complete a stage you get an unlock code to use on the mobile website. This will give you more background story and allow you to see how far other players from around the world have got.
Each level has the same basic setup. You have to collect items, which allow you to collect a final item (journal) and then this will open the door to finish the level. What you have to contend with, and comprises the puzzle element, is pushing boxes around, shooting barrels and avoiding the creepy people. They have different characteristics, some are mental and will chase you and try and beat you from the off. Others only go mental when you collect a certain number of items (as it activates an EMP). Others still are mental and chase you but will just stand next to you and block your way. As do the mental dogs. Oh, and the mental snipers will kill you if you walk in front of their line of sight.
So basically you have to plan your route, section off any creepy people if you can through pushing boxes around, get the items and skedaddle out of there as fast as you can. It will probably take a few goes as you play the level and get killed while figuring it out. Then once you have the route, you can try and get through in the fastest time, as this is recorded. Finishing each level reveals a little bit more of the story and it does have quite a few twists and turns. An airship? The Huguenots? Okay then.
Graphics are fairly basic. With the size of the levels on a mobile screen, it's a smallish 2D overhead view. Also, what's surprising is that there are quite a few sections of the levels where the edges seem to play no part in the level whatsoever. With the small graphics anyway, I would have thought it wiser to utilise all the space on the screen. But hey ho, maybe the developers were going for atmosphere. Sound isn't bad, you have the choice of effects or music. The SFX have some voice samples in there (small) and the music is a bit quiet until the end of the level.
Controls are simple, use the pad or stick to move around and the main button or 5 to shoot your gun or use an item. Pushing things involve walking into them. As there are 5 levels on each stage, there is a fair bit to accomplish in the game. It starts off easy but then does get harder as you go along with the levels a bit more complex. Once you get the hang of it, it's just a case of figuring out what steps you need to take to complete the level.
Overall this is a pleasant game to play, but I wouldn't say it was fantastic or horribly addictive. If you like puzzle games or have heard of the series, then it may be worth checking out for a little while. But I don't think it will stay that long on my phone as there are lots of better games out there.