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Gamevil 2009 annual results revealed

Story added: 10 Feb 2010 12:54

Some very large gains were made

GAMEVIL (KOSDAQ: 063080) reported its record high sales, operating income and net income in 2009 on the 10th of February 2010.
GAMEVIL's 2009 annual sales reached its historically best, increasing 59% to 24.4 billion KRW compared to 2008, and its operating income and net income each increased 118% and 124% to 13.6 billion KRW and 11.8 billion KRW accordingly. Operating profit percentage was 56% and net profit percentage was 48% in 2009, which is both the highest ever in GAMEVIL's corporate history.

GAMEVIL is now the first mobile game company in Korea to surpass 10 billion KRW in net income. Sales in 2009 were driven by Baseball Superstars®, along with successful franchises such as ZENONIA and new titles such as HYBRID: Eternal Whisper.

"We are happy to announce that our sales increased significantly in 2009 after our best year in 2008. And we're especially proud of the high profit level we were able to achieve, even on a global standard.", said Yong Kuk Lee, Chief Financial Officer of GAMEVIL. "Through the adoption of smartphones and increased usage of mobile internet, we are confident that the mobile gaming industry will continue to thrive in 2010."

"The Korean mobile gaming market is one of the most advanced markets in the world, driven by original titles suited for the mobile devices and by new business models such as microtransactions and network games.", said Byung Joon Song, Chief Executive Officer of GAMEVIL. "We'll do our best to continuously grow now as a global mobile gaming company by developing games optimized for the mobile platform, adopting to new platforms, and leveraging our experience and knowledge that we've accumulated throughout the past decade."

Reporting by Costas Stephanides (Editor)

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